In my time as a game developer, I've worked on a handful of mobile titles. However... Super Muzzle Flash is seriously fun and addicting!I'm proud to have been a part of the development team. As a part of Dime Studios, I contributed my artistic talent - ultimately, I feel like we've made a game that is not only SUPER fun, but SUPER stylish!
Super Muzzle Flash
Put your lightning-speed reaction skills to the ultimate test!
Super Muzzle Flash is a new spin on the old shooting gallery, only… you can’t see until you shoot!Featuring gorgeous visuals with a unique pixel art style, developers Dime Studios have managed to deliver gripping gameplay that is intense, instantly accessible, and satisfying to master!
Ready, Set, FIRE!
Search 'Super Muzzle Flash' on the AppStore, GooglePlay Market or Amazon AppStore - It's a free download.
Otherwise, here are the links to each store page:
Web Build
The game is built in Unity3D. Sadly, we may not be able to release a browser version. The Unity WebPlayer will no longer be supported by Google Chrome browser, which is a huge problem for Unity browser games. We can't just release a game that will be unavailable to whateverlarge% of users who use Chrome. The alternative is pushing out a WebGL version, which works but is a bloated 80meg, compared to the 20meg mobile version. Had Unity still supported Flash, there'd be no issue.
I do have plans to build a really simple Flash experience, unique to the web browser. More on that in the coming weeks.
That's all for now! Peace!
-Daniel Sun
TomFulp
When you look at your WebGL output, do you see the folder has both a compressed and non-compressed version?
This is something we are still addressing on our end - our servers need to be reconfigured to properly serve up the compressed version. There's a chance the web version could actually load and run ok!