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D-SuN
2D animator and games developer from Melbourne Australia. Currently working on Bluey.

Daniel Sun @D-SuN

Age 34, Male

Game Developer

Academy of Interactive Enterta

Melbourne, Australia

Joined on 1/4/04

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Comments

Good luck!

i don't know that much about animating, but you are really awesome at it so keep on going! =D whatever you improve on will just make everything you produce even better =) good luck with everything!

That kick combo looks really good. You have to understand you're also animating in a vector program. Cleaning up is going to make it look a lot simpler and "rougher" than if you had the precision of a pencil and paper. Pay attention to how you change your drawing style when you are rushing and when you are slowing it down. Sorry about the bumpiness of your Cintiq...maybe check out Wacom's customer support and see what they can do for ya.

hey your red moon game isnt the guy that wants to become king isnt he the armed with wing guys brother?and then the girl ivana shes the sister of the armed with wings guy. so ur using them for a different game concept?I see interesting!

9001 if u do not like the game controls that are in his games then just dont play the game. if your bothered by it that much a freaking game, then just do not play it

It must take much free time to animate something. I began to animate a little something. I say it's like climbing a tree. It's much more fun to climb it than to watch it. But then, I learn alot of things... like how much I sweat when climbing... Maybe I lack water... Also, I don't have free time yet, and I can't think of a plot. Damn school, or at least the one I go to.

(To 9001) It's called a challenging game..don't whine to the creator because you're too much of a bitch to figure it out or get good at it....it was a great game and just because you don't have the skill or mental patience to play it that's your problem not the author's.

the armed with wings 1 and 2 was great,but will there be a third game in the series? and red moon is awesome by the way

Dude? Master your playing system skills first. A.W.W had no jump, A.W.W. 2 had jumping issues involving the charging system, Red Moon had an impossible level due to a consistant glitch involving flying thru the wall. You fixed the problems with running in Red moon, but added a wall jump issue. I prefered the fighting in A.W.W. 2 to red moon, because the enemys went down faster, and the fighting was funner. I am not a hard core gamer; I have other things in life I prefer over gaming. The red moon dash system was so useless it was a waste of programming. Jumping over the damn enemies was less annoying then killing them.

Your frame by frame animations look really good, could you give me some tips on how to make movements look realistick? I know how to draw nice looking characters, but even a simple walking animation is really tricky and it's really hard to find some good example material.

Hope you can/want to help.

-Dimanti

check out Richard williams Animation survival kit. Its fat book, you can try getting it form a local library, or u can download the pdf file on the web somehwere, pretty handy shit.

Doesn't JohnnyUtah have a Cintiq 12wx?

Red Moon is a great game I love it!